windows內核提權,又一突破游戲進程保護的方法

windows內核提權,又一突破游戲保護的方式。一丶 句柄表1.1 介紹

當一個進程被保護的時候 比如無法獲取其進程句柄權限 (openprocess) 或者無法獲取內存讀寫訪問權限的時候,則可以使用此方法來進行提權。

前置知識,了解windows系統句柄表的構成。

可查看本博客鏈接:

x64windows內核句柄表PspCidTable原理與解析 – iBinary – 博客園 (cnblogs.com)

1.2 原理

句柄表項結構 HANDLE_TABLE_ENTRY 里面有一個成員記錄了 當前句柄所需要得訪問權限。

結構如下:

代碼語言:JavaScript代碼運行次數:0運行復制

//0x8 bytes (sizeof)union _HANDLE_TABLE_ENTRY{    volatile LONG VolatileLowValue;                                         //0x0    LONG LowValue;                                                          //0x0    struct    {        struct _HANDLE_TABLE_ENTRY_INFO* volatile InfoTable;                //0x0    LONG HighValue;                                                         //0x4    union _HANDLE_TABLE_ENTRY* NextFreeHandleEntry;                         //0x4        struct _EXHANDLE LeafHandleValue;                                   //0x4    };    ULONG Unlocked:1;                                                       //0x0    ULONG Attributes:2;                                                     //0x0    struct    {        ULONG ObjectPointerBits:29;                                         //0x0    LONG RefCountField;                                                     //0x4    ULONG GrantedAccessBits:25;                                             //0x4    ULONG ProtectFromClose:1;                                               //0x4    ULONG NoRightsUpgrade:1;                                                //0x4    };    ULONG RefCnt:5;                                                         //0x4}; 

其中他大部分是聯合體組成,其核心字段則是 GrantedAccessBits

所以我們的做法是 首先拿到被降權的句柄,然后將此句柄的 權限修改為

完整權限,也就是 0x1fffff 。修改完成之后再用提權的句柄進行我們的操作。

二丶代碼演示2.1 核心提權驅動代碼

核心驅動代碼很簡單。

如下:

代碼語言:javascript代碼運行次數:0運行復制

#include <ntifs.h>#include <ntddk.h>typedef union _EXHANDLE{    struct    {        int TagBits : 2;        int Index : 30;    } u;    void* GenericHandleOverlay;    ULONG_PTR Value;} EXHANDLE, *PEXHANDLE;typedef struct _HANDLE_TABLE_ENTRY // Size=16{    union    {        ULONG_PTR VolatileLowValue; // Size=8 Offset=0        ULONG_PTR LowValue; // Size=8 Offset=0        struct _HANDLE_TABLE_ENTRY_INFO* InfoTable; // Size=8 Offset=0        struct        {            ULONG_PTR Unlocked : 1; // Size=8 Offset=0 BitOffset=0 BitCount=1            ULONG_PTR RefCnt : 16; // Size=8 Offset=0 BitOffset=1 BitCount=16            ULONG_PTR Attributes : 3; // Size=8 Offset=0 BitOffset=17 BitCount=3            ULONG_PTR ObjectPointerBits : 44; // Size=8 Offset=0 BitOffset=20 BitCount=44        };    };    union    {        ULONG_PTR HighValue; // Size=8 Offset=8        struct _HANDLE_TABLE_ENTRY* NextFreeHandleEntry; // Size=8 Offset=8        union _EXHANDLE LeafHandleValue; // Size=8 Offset=8        struct        {            ULONG GrantedAccessBits : 25; // Size=4 Offset=8 BitOffset=0 BitCount=25            ULONG NoRightsUpgrade : 1; // Size=4 Offset=8 BitOffset=25 BitCount=1            ULONG Spare : 6; // Size=4 Offset=8 BitOffset=26 BitCount=6        };    };    ULONG TypeInfo; // Size=4 Offset=12} HANDLE_TABLE_ENTRY, *PHANDLE_TABLE_ENTRY;typedef struct _HANDLE_TABLE{    ULONG NextHandleNeedingPool;    long ExtrainfoPages;    LONG_PTR TableCode;    PEPROCESS QuotaProcess;    LIST_ENTRY HandleTableList;    ULONG UniqueProcessId;    ULONG Flags;    EX_PUSH_LOCK HandleContentionEvent;    EX_PUSH_LOCK HandleTableLock;    // More fields here...} HANDLE_TABLE, *PHANDLE_TABLE;typedef BOOLEAN(*EX_ENUMERATE_HANDLE_ROUTINE)(    IN PHANDLE_TABLE HandleTable,    IN PHANDLE_TABLE_ENTRY HandleTableEntry,    IN HANDLE Handle,    IN PVOID EnumParameter    );#ifdef __cplusplusextern "C"{#endif    BOOLEAN NTAPI ExEnumHandleTable(        IN PHANDLE_TABLE HandleTable,        IN EX_ENUMERATE_HANDLE_ROUTINE EnumHandleProcedure,        IN PVOID EnumParameter,        OUT PHANDLE Handle);    VOID FASTCALL ExfUnblockPushLock(        IN OUT PEX_PUSH_LOCK PushLock,        IN OUT PVOID WaitBlock    );#ifdef __cplusplus}#endiftypedef struct _HANDLE_INFO{    unsigned long process_id;    unsigned long access;    unsigned long long handle;}HANDLE_INFO, *PHANDLE_INFO;unsigned char callback(    PHANDLE_TABLE pHandleTableAddress,    PHANDLE_TABLE_ENTRY pHandleTableEntryInfo,    HANDLE Handle,    PVOID pContext){#define ExpIsValidObjectEntry(Entry) ( (Entry) && (Entry->LowValue != 0) && (Entry->HighValue != -2) )    unsigned char result = 0;    if (MmIsAddressValid(pContext))    {        PHANDLE_INFO info = (PHANDLE_INFO)pContext;        if (info->handle == (unsigned long long)Handle            && MmIsAddressValid(pHandleTableEntryInfo)            && ExpIsValidObjectEntry(pHandleTableEntryInfo)            && pHandleTableEntryInfo->GrantedAccessBits != info->access)        {            pHandleTableEntryInfo->GrantedAccessBits = info->access;            result = 1;        }    }    if (pHandleTableEntryInfo) _InterlockedExchangeAdd8((char*)&pHandleTableEntryInfo->VolatileLowValue, 1);    if (pHandleTableAddress && pHandleTableAddress->HandleContentionEvent) ExfUnblockPushLock(&pHandleTableAddress->HandleContentionEvent, NULL);    return result;}void handleUpdateAccess(HANDLE_INFO info){    PEPROCESS process{ 0 };    NTSTATUS status = PsLookupProcessByProcessId((HANDLE)info.process_id, &process);    if (NT_SUCCESS(status))    {        //dt _EPROCESS find ObjectTable  offset replace ox418 of offset        PHANDLE_TABLE table_ptr = *(PHANDLE_TABLE*)((PUCHAR)process + 0x418);        if (MmIsAddressValid(table_ptr)) ExEnumHandleTable(table_ptr, &callback, &info, NULL);        ObDereferenceObject(process);    }}VOID DriverUnload(PDRIVER_OBJECT){}EXTERN_CNTSTATUSDriverEntry(    PDRIVER_OBJECT driver,    PUNICODE_STRING){    driver->DriverUnload = DriverUnload;    HANDLE_INFO info{ 0 };    info.process_id = 6288; //需要被提權的進程PID    info.access = 0x1fffff; //設置為所有權限    info.handle = 0xA4;     //提權進程拿到權限的句柄    handleUpdateAccess(info);    return STATUS_SUCCESS;}

2.2 用戶程序以及使用說明例子

用戶層面演示例子:

代碼語言:javascript代碼運行次數:0運行復制

// ShutDownProtectProcess.cpp : 此文件包含 "main" 函數。程序執行將在此處開始并結束。//#include <windows.h>#include <iostream>using namespace std;int main(){    //可以拿到一個較低等級的權限  例如:PROCESS_QUERY_INFORMATION    HANDLE hProcess = OpenProcess(PROCESS_TERMINATE, FALSE, 7652);    BOOL bRet = FALSE;    cout << "HANDLE = " << hex << hProcess << endl;    cout << "Start Terminate Process " << endl;    bRet =  TerminateProcess(hProcess,0);    if (bRet == FALSE)    {        cout << "TerminateProcess Error try two Terminate" << endl;        system("pause"); //等待安裝好內核文件,來進行權限提升,在按任意鍵繼續        bRet = TerminateProcess(hProcess, 0);        if (bRet == FALSE)        {            cout << "Two TerminateProcess Error " << endl;            system("pause");            return 0;        }        {            cout << "Two TerminateProcess Success " << endl;            system("pause");            return 0;        }    }    else    {        cout << "one TerminateProcess Success " << endl;        system("pause");        return 0;    }    system("pause");    return 0;}

因為我沒有封裝內核通信。所以運行USER程序之后會等待用戶自己手動安裝驅動。

驅動里面的PID要改成USER程序的,也要把用戶獲取的HANDLE打印出來修改到驅動中。

然后重新編譯驅動,進行安裝。 安裝之后句柄就會被提權的。 此時用戶程序繼續運行即可結束被保護的notepad程序。

2.3 進程保護驅動Demo源碼代碼語言:javascript代碼運行次數:0運行復制

#include <ntifs.h>#include <ntstrsafe.h>#define PROCESS_TERMINATE         (0x0001)  // winnt#define PROCESS_CREATE_THREAD     (0x0002)  // winnt#define PROCESS_SET_SESSIONID     (0x0004)  // winnt#define PROCESS_VM_OPERATION      (0x0008)  // winnt#define PROCESS_VM_READ           (0x0010)  // winnt#define PROCESS_VM_WRITE          (0x0020)  // winnt// begin_ntddk begin_wdm begin_ntifs#define PROCESS_DUP_HANDLE        (0x0040)  // winnt// end_ntddk end_wdm end_ntifs#define PROCESS_CREATE_PROCESS    (0x0080)  // winnt#define PROCESS_SET_QUOTA         (0x0100)  // winnt#define PROCESS_SET_INFORMATION   (0x0200)  // winnt#define PROCESS_QUERY_INFORMATION (0x0400)  // winnt#define PROCESS_SET_PORT          (0x0800)#define PROCESS_SUSPEND_RESUME    (0x0800)  // winntPVOID g_ObjHandle;extern "C" NTKERNELAPIUCHAR * PsGetProcessImageFileName(__in PEPROCESS Process);OB_PREOP_CALLBACK_STATUS MyObjectCallBack(    PVOID RegistrationContext,    POB_PRE_OPERATION_INFORMATION OperationInformation){    UNREFERENCED_PARAMETER(RegistrationContext);    PEPROCESS pProcess = NULL;    CHAR *pszName = NULL;    pProcess = (PEPROCESS)OperationInformation->Object;    pszName = (CHAR*)PsGetProcessImageFileName(pProcess);    //判斷標志是否要打開進程    if (OperationInformation->Operation == OB_OPERATION_HANDLE_CREATE)    {        //獲取名字匹配        if (strstr(pszName, (CHAR*)"notepad"))        {            KdPrint(("%s rn", pszName));            //判斷是不是結束            if ((OperationInformation->Parameters->CreateHandleInformation.OriginalDesiredAccess                & PROCESS_TERMINATE) == 1)            {                //如果是我們的.則設置DesiredAccess權限.去掉結束權限.                OperationInformation->Parameters->CreateHandleInformation.DesiredAccess                    = (ULONG)~PROCESS_TERMINATE;                return OB_PREOP_SUCCESS;            }        }    }    return OB_PREOP_SUCCESS;}VOID InitHook(){    //進行HOOK 回調鉤子寫法.     OB_OPERATION_REGISTRATION oper; //你的回調函數以及類型都放在這個結構體中,可以是結構體數組.    OB_CALLBACK_REGISTRATION CallbackRegistration;    CallbackRegistration.Version = OB_FLT_REGISTRATION_VERSION; //版本號    CallbackRegistration.OperationRegistrationCount = 1;//下幾個鉤子,也就是結構體數組個數    RtlUnicodeStringInit(&CallbackRegistration.Altitude, L"600000");//給個UNICODEstring表明您是干啥的    CallbackRegistration.RegistrationContext = NULL;         //當你的回調函數到的時候參數是什么.由這里給出    CallbackRegistration.OperationRegistration = &oper; //鉤子結構體類型設置.    //為鉤子結構體賦值    oper.ObjectType = PsProcessType; //進程操作的類型.當進程操作回來. PsThreadType則是線程操作    oper.Operations = OB_OPERATION_HANDLE_CREATE; //操作的類型是將要打開.以及將要重復    oper.PreOperation = MyObjectCallBack; //有兩個指針,前指針跟后指針.意思分別是 進程創建之前通知你還是之后    oper.PostOperation = NULL;    ObRegisterCallbacks(&CallbackRegistration, &g_ObjHandle);}VOID UnHook(){    ObUnRegisterCallbacks(g_ObjHandle);}VOIDDriverUnLoad(    _In_ struct _DRIVER_OBJECT *DriverObject){    UNREFERENCED_PARAMETER(DriverObject);    UnHook();}typedef struct _LDR_DATA_TABLE_ENTRY {    LIST_ENTRY64    InLoadOrderLinks;    LIST_ENTRY64    InMemoryOrderLinks;    LIST_ENTRY64    InInitializationOrderLinks;    PVOID            DllBase;    PVOID            EntryPoint;    ULONG            SizeOfImage;    UNICODE_STRING    FullDllName;    UNICODE_STRING     BaseDllName;    ULONG            Flags;    USHORT            LoadCount;    USHORT            TlsIndex;    PVOID            SectionPointer;    ULONG            CheckSum;    PVOID            LoadedImports;    PVOID            EntryPointActivationContext;    PVOID            PatchInformation;    LIST_ENTRY64    ForwarderLinks;    LIST_ENTRY64    ServiceTagLinks;    LIST_ENTRY64    StaticLinks;    PVOID            ContextInformation;    ULONG            OriginalBase;    LARGE_INTEGER    LoadTime;} LDR_DATA_TABLE_ENTRY, *PLDR_DATA_TABLE_ENTRY;extern "C" NTSTATUS DriverEntry(PDRIVER_OBJECT pDriverObj, PUNICODE_STRING pRegPath){    UNREFERENCED_PARAMETER(pRegPath);    PLDR_DATA_TABLE_ENTRY ldr;    ldr = (PLDR_DATA_TABLE_ENTRY)pDriverObj->DriverSection;    ldr->Flags |= 0x20;    pDriverObj->DriverUnload = DriverUnLoad;    InitHook();    return STATUS_SUCCESS;}

//比較完善的代碼

代碼語言:javascript代碼運行次數:0運行復制

#define PROCESS_TERMINATE (0x0001)#define PROCESS_CREATE_THREAD (0x0002)#define PROCESS_SET_SESSIONID (0x0004)#define PROCESS_VM_OPERATION (0x0008)#define PROCESS_VM_READ (0x0010)#define PROCESS_VM_WRITE (0x0020)#define PROCESS_DUP_HANDLE (0x0040)#define PROCESS_CREATE_PROCESS (0x0080)#define PROCESS_SET_QUOTA (0x0100)#define PROCESS_SET_INFORMATION (0x0200)#define PROCESS_QUERY_INFORMATION (0x0400)#define PROCESS_SUSPEND_RESUME (0x0800)#define PROCESS_QUERY_LIMITED_INFORMATION (0x1000)#define PROCESS_SET_LIMITED_INFORMATION (0x2000)注意卸載:ObUnRegisterCallbacks(obHandle);NTSTATUS ProtectProcess(){OB_CALLBACK_REGISTRATION obReg;OB_OPERATION_REGISTRATION opReg;memset(&obReg, 0, sizeof(obReg));obReg.Version = ObGetFilterVersion();obReg.OperationRegistrationCount = 1;obReg.RegistrationContext = NULL;RtlInitUnicodeString(&obReg.Altitude, L"321000");memset(&opReg, 0, sizeof(opReg));opReg.ObjectType = PsProcessType;opReg.Operations = OB_OPERATION_HANDLE_CREATE | OB_OPERATION_HANDLE_DUPLICATE;opReg.PreOperation = (POB_PRE_OPERATION_CALLBACK)&preCall;obReg.OperationRegistration = &opReg;return ObRegisterCallbacks(&obReg, &obHandle);}OB_PREOP_CALLBACK_STATUS preCall(PVOID RegistrationContext, POB_PRE_OPERATION_INFORMATION pOperationInformation){HANDLE pid = PsGetProcessId((PEPROCESS)pOperationInformation->Object);if (pid == PID){if (pOperationInformation->Operation == OB_OPERATION_HANDLE_CREATE){if (pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess & PROCESS_TERMINATE)pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess &= (~PROCESS_TERMINATE);if (pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess & PROCESS_VM_OPERATION)pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess &= (~PROCESS_VM_OPERATION);if (pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess & PROCESS_VM_READ)pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess &= (~PROCESS_VM_READ);if (pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess & PROCESS_VM_WRITE)pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess &= (~PROCESS_VM_WRITE);if (pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess & PROCESS_SUSPEND_RESUME)pOperationInformation->Parameters->CreateHandleInformation.DesiredAccess &= (~PROCESS_SUSPEND_RESUME);}if (pOperationInformation->Operation == OB_OPERATION_HANDLE_DUPLICATE){if (pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess & PROCESS_TERMINATE)pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess &= (~PROCESS_TERMINATE);if (pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess & PROCESS_VM_OPERATION)pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess &= (~PROCESS_VM_OPERATION);if (pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess & PROCESS_VM_READ)pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess &= (~PROCESS_VM_READ);if (pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess & PROCESS_VM_WRITE)pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess &= (~PROCESS_VM_WRITE);if (pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess & PROCESS_SUSPEND_RESUME)pOperationInformation->Parameters->DuplicateHandleInformation.DesiredAccess &= (~PROCESS_SUSPEND_RESUME);}}return OB_PREOP_SUCCESS;}

三丶BlockBone代碼實現

其實這個代碼在BlockBone中已經實現了。

代碼如下:

首先定義需要的結構

代碼語言:javascript代碼運行次數:0運行復制

#define EX_ADDITIONAL_INFO_SIGNATURE (ULONG_PTR)(-2)typedef union _EXHANDLE{    struct    {        int TagBits : 2;        int Index : 30;    } u;    void * GenericHandleOverlay;    ULONG_PTR Value;} EXHANDLE, *PEXHANDLE;typedef struct _HANDLE_TABLE{    ULONG NextHandleNeedingPool;    long ExtraInfoPages;    LONG_PTR TableCode;    PEPROCESS QuotaProcess;    LIST_ENTRY HandleTableList;    ULONG UniqueProcessId;    ULONG Flags;    EX_PUSH_LOCK HandleContentionEvent;    EX_PUSH_LOCK HandleTableLock;    // More fields here...} HANDLE_TABLE, *PHANDLE_TABLE;typedef struct _HANDLE_TABLE_ENTRY // Size=16{    union    {        ULONG_PTR VolatileLowValue; // Size=8 Offset=0        ULONG_PTR LowValue; // Size=8 Offset=0        struct _HANDLE_TABLE_ENTRY_INFO * InfoTable; // Size=8 Offset=0        struct        {            ULONG_PTR Unlocked : 1; // Size=8 Offset=0 BitOffset=0 BitCount=1            ULONG_PTR RefCnt : 16; // Size=8 Offset=0 BitOffset=1 BitCount=16            ULONG_PTR Attributes : 3; // Size=8 Offset=0 BitOffset=17 BitCount=3            ULONG_PTR ObjectPointerBits : 44; // Size=8 Offset=0 BitOffset=20 BitCount=44        };    };    union    {        ULONG_PTR HighValue; // Size=8 Offset=8        struct _HANDLE_TABLE_ENTRY * NextFreeHandleEntry; // Size=8 Offset=8        union _EXHANDLE LeafHandleValue; // Size=8 Offset=8        struct        {            ULONG GrantedAccessBits : 25; // Size=4 Offset=8 BitOffset=0 BitCount=25            ULONG NoRightsUpgrade : 1; // Size=4 Offset=8 BitOffset=25 BitCount=1            ULONG Spare : 6; // Size=4 Offset=8 BitOffset=26 BitCount=6        };    };    ULONG TypeInfo; // Size=4 Offset=12} HANDLE_TABLE_ENTRY, *PHANDLE_TABLE_ENTRY;/// <summary>/// Input for IOCTL_BLACKBONE_GRANT_ACCESS/// </summary>typedef struct _HANDLE_GRANT_ACCESS{    ULONGLONG  handle;      // Handle to modify    ULONG      pid;         // Process ID    ULONG      access;      // Access flags to grant} HANDLE_GRANT_ACCESS, *PHANDLE_GRANT_ACCESS;#define IOCTL_BLACKBONE_GRANT_ACCESS   (ULONG)CTL_CODE(FILE_DEVICE_BLACKBONE, 0x802, METHOD_BUFFERED, FILE_READ_ACCESS | FILE_WRITE_ACCESS)#define STATUS_WAIT_0                           ((NTSTATUS)0x00000000L) // winnttypedef BOOLEAN(*EX_ENUMERATE_HANDLE_ROUTINE)(#if !defined(_WIN7_)    IN PHANDLE_TABLE HandleTable,#endif    IN PHANDLE_TABLE_ENTRY HandleTableEntry,    IN HANDLE Handle,    IN PVOID EnumParameter    );extern "C" NTKERNELAPIBOOLEANExEnumHandleTable(    IN PHANDLE_TABLE HandleTable,    IN EX_ENUMERATE_HANDLE_ROUTINE EnumHandleProcedure,    IN PVOID EnumParameter,    OUT PHANDLE Handle);extern "C" NTKERNELAPIVOIDFASTCALLExfUnblockPushLock(    IN OUT PEX_PUSH_LOCK PushLock,    IN OUT PVOID WaitBlock);#define ExpIsValidObjectEntry(Entry)     ( (Entry != NULL) && (Entry->LowValue != 0) && (Entry->HighValue != EX_ADDITIONAL_INFO_SIGNATURE) )

核心代碼如下:

代碼語言:javascript代碼運行次數:0運行復制

/// <summary>/// Check if process is terminating/// </summary>/// <param name="imageBase">Process</param>/// <returns>If TRUE - terminating</returns>BOOLEAN BBCheckProcessTermination(PEPROCESS pProcess){    LARGE_INTEGER zeroTime = { 0 };    return KeWaitForSingleObject(pProcess, Executive, KernelMode, FALSE, &zeroTime) == STATUS_WAIT_0;}/// <summary>/// Handle enumeration callback/// </summary>/// <param name="HandleTable">Process handle table</param>/// <param name="HandleTableEntry">Handle entry</param>/// <param name="Handle">Handle value</param>/// <param name="EnumParameter">User context</param>/// <returns>TRUE when desired handle is found</returns>BOOLEAN BBHandleCallback(#if !defined(_WIN7_)    IN PHANDLE_TABLE HandleTable,#endif    IN PHANDLE_TABLE_ENTRY HandleTableEntry,    IN HANDLE Handle,    IN PVOID EnumParameter){    BOOLEAN result = FALSE;    ASSERT(EnumParameter);    if (EnumParameter != NULL)    {        PHANDLE_GRANT_ACCESS pAccess = (PHANDLE_GRANT_ACCESS)EnumParameter;        if (Handle == (HANDLE)pAccess->handle)        {            if (ExpIsValidObjectEntry(HandleTableEntry))            {                // Update access                HandleTableEntry->GrantedAccessBits = pAccess->access;                result = TRUE;            }            else            {            }        }    }#if !defined(_WIN7_)    // Release implicit locks    _InterlockedExchangeAdd8((char*)&HandleTableEntry->VolatileLowValue, 1);  // Set Unlocked flag to 1    if (HandleTable != NULL && HandleTable->HandleContentionEvent)        ExfUnblockPushLock(&HandleTable->HandleContentionEvent, NULL);#endif    return result;}/// <summary>/// Change handle granted access/// </summary>/// <param name="pAccess">Request params</param>/// <returns>Status code</returns>NTSTATUS BBGrantAccess(IN PHANDLE_GRANT_ACCESS pAccess){    NTSTATUS status = STATUS_SUCCESS;    PEPROCESS pProcess = NULL;    status = PsLookupProcessByProcessId((HANDLE)pAccess->pid, &pProcess);    if (NT_SUCCESS(status) && BBCheckProcessTermination(pProcess))        status = STATUS_PROCESS_IS_TERMINATING;    if (NT_SUCCESS(status))    {        PHANDLE_TABLE pTable = *(PHANDLE_TABLE*)((PUCHAR)pProcess + 0x418);/*自己根據系統尋找每個EPROCESS的OBJECTTABLE偏移*/        BOOLEAN found = ExEnumHandleTable(pTable, &BBHandleCallback, pAccess, NULL);        if (found == FALSE)            status = STATUS_NOT_FOUND;    }    else    {    }    if (pProcess)        ObDereferenceObject(pProcess);    return status;}

使用方式同上。可以指定進程,然后指定這個進程的一個句柄,將這個句柄提權。

四丶效果圖

windows內核提權,又一突破游戲進程保護的方法

可以看到 首先打印的HANDLE 然后進行首次關閉notepad. 因為保護驅動加載了,所以首次結束notepad是失敗的。

然后嘗試進行第二次結束notepad,此時會提示用戶按任意鍵繼續,在等待用戶按任意鍵的時候先把提權驅動加載上,此時返回用戶程序按任意鍵繼續。

繼續之后就會結束被保護的進程。

五 丶 突破游戲保護

本文以常規方式進行演示的,知道原理了那么自己突破應該明白了吧。(注入沒有Open的權限Write的權限Virtual的權限,那么可以提權再用有權的句柄進行操作。。)

? 版權聲明
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